FACTIONS

Factions in Tangent represent the various organizations, groups, or affiliations that a character might be associated with. These factions can provide a character with a sense of belonging, shared goals, and access to resources and opportunities. They can also shape a character's worldview, influence their actions, and bring them into conflict with other factions.

Players receive 20 POINTS FOR SKILLS associated with their chosen origin. This allows for focused development of expertise relevant to the character's upbringing.

Additionally, players can select TWO BONUS FEATURES from a list tailored to their origin, further enhancing their capabilities and reflecting the unique traits developed within that environment.

MAJOR FACTIONS

Alterian Enclave

These Spacefaring Elves are an ancient and long lived race with intricate clan politics steeped in traditions. They have colonized many worlds rich in resources both physical and metaphysical.

Attitudes

Tend to be Philosophical and Skillful with a strong Arcane influence

Proud of their ancient heritage and culture, and protective of their forests and natural habitats

Disdainful of technological dependence, preferring to rely on magic and nature-based solutions

Aloof and distant, preferring to keep to themselves and their own kind

Goals

Protect their forests and natural habitats from destruction

Preserve their ancient knowledge and traditions

Maintain their independence and autonomy from other races and factions

Explore the mysteries of magic and the universe

Seek enlightenment, knowledge, or spiritual growth.

Strengths

Skilled in the Arcane

Likely have become experts in a few skills in their lifetime

Deep understanding of nature

Long-lived

Agile and graceful, with heightened senses and reflexes

Knowledgeable about ancient lore and history

Weaknesses

Prone to underestimating their foes and overestimating their own abilities

Susceptible to pride and arrogance, which can lead to rash decisions and conflicts with other factions

Tendency to be isolationist and resistant to change, which can limit their ability to adapt to new situations and technologies

Elves may be aloof and detached, which could make it difficult for them to form alliances or work well with others.

Technology

Spacefaring (3) with Arcane Enhanced Technology

Skills

Academics, Knowledge*, Vocation*, Disciplines*

Features

+2 Discipline Feature

Archetypes

Arcane Guardian

Loremaster

Mystic

Artisan

Scout

Diplomat

____________

Ascendancy

Formerly of the Impyrium, led by the seventh heir, a house which had traveled to the other side of the Reach in search of independence and avoiding the other house’s politics.

Attitudes

Independent and self-reliant, valuing their newfound freedom from the ancient empire

Open to collaboration with other factions and races, recognizing the value of diverse perspectives and expertise

Emphasizing the importance of innovation and progress, seeking to distance themselves from the stagnation of the ancient empire

Focused on building a new identity and legacy separate from their former rulers

Goals

Establish a strong and prosperous society, balancing economic growth with social welfare

Build strong alliances and partnerships with other factions and races for mutual benefit

Foster innovation and technological advancements to improve the lives of their citizens and allies

Protect their independence and autonomy from the ancient empire and other potential threats

Strengths

Skilled in diplomacy and negotiation, with a deep understanding of interstellar politics and alliances

Adaptive and flexible, willing to change strategies and policies to achieve the best outcomes

Strong military and intelligence capabilities, with the ability to quickly respond to threats and maintain order

A fresh perspective and willingness to embrace new ideas and technologies, unburdened by the traditions of the ancient empire

Weaknesses

Struggling to establish their new identity and gain recognition from other factions and races

Vulnerable to external threats, including potential retaliation from the ancient empire

Limited resources and wealth, as they work to build their economy and infrastructure from scratch

Difficulty in maintaining a balance between their newfound independence and the need to form alliances and negotiate with other factions

Technology

Enhanced Technology (4) and Psi-Tech

Skills

Academics, Knowledge*, Vocation*, Manipulation*

Features

+2 Skill or Discipline Features

Archetypes

Warrior

Judge

Sage

Explorer

Scholar

Envoy

____________

Aulurans

The Cat Folk from across the Reach, resistant to the Impyrium expansion.

Attitudes

Independent and self-sufficient, valuing personal freedom and autonomy

Curious and adventurous, with a love of exploration and discovery

Fiercely loyal to their friends and allies, but quick to distrust outsiders

Prone to impulsive behavior and a love of risk-taking

Goals

Protect their home planet and other natural habitats from destruction

Explore the universe and discover new worlds and phenomena

Preserve their ancient knowledge and traditions

Maintain their independence and autonomy from other races and factions

Discovery, exploration, and satisfying their curiosity.

Strengths

Heightened sense of hearing and smell, which could make them excellent scouts or trackers.

Natural inclination towards agility and speed due to their evolutionary traits

Agile and graceful, with heightened senses and reflexes

Skilled in stealth and infiltration, with a natural talent for hunting and tracking

Knowledgeable about ancient lore and history, with a deep understanding of nature

Resistant to disease and aging, with a long lifespan

Weaknesses

May have a tendency to be easily distracted or overconfident, which could lead to mistakes or poor decision-making.

Vulnerable to prejudice and discrimination from other races and factions

Prone to impulsive behavior and risk-taking, which can lead to dangerous situations

Tendency to prioritize personal freedom over the greater good, which can lead to conflicts with other factions

Difficulty communicating with non-cat people, which can limit their ability to form alliances and negotiate with other factions

Technology

Enhanced Technology (4) and Biotechnology

Skills

Alertness, Survival with Knowledge* and Combat* OR Knowledge* and Disciplines*

Features

+2 Combat Feature OR Discipline Features

Archetypes

Mystic

Peacekeeper

Seeker

Warrior

Mystic

Ascetic

____________

Coalition

The Coalition is a loosely united group of independent worlds and colonies. In practice a democratic republic, but it is controlled by wealthy interests and is prone to corruption.

Attitudes

Focused on maintaining power and control at all costs

Dismissive of the needs and concerns of the general population

Willing to engage in unethical practices and corruption to achieve their goals

Paranoid and distrustful of other factions and races

Goals

Consolidate power and control over their territories and subjects

Accumulate wealth and resources for the ruling elite

Suppress dissent and opposition to maintain their grip on power

Expand their influence and territory through coercion and manipulation

Strengths

Skilled in manipulation and deception, with a deep understanding of political intrigue

Access to advanced technology and weaponry, which they use to maintain control

Strong military and intelligence capabilities, with the ability to quickly respond to threats and maintain order

Vast resources and wealth, which they can use to bribe or intimidate others

Weaknesses

Vulnerable to internal divisions and power struggles among the ruling elite

Prone to widespread discontent and unrest among the general population

Susceptible to corruption and inefficiency, which can weaken their power and influence

Difficulty in maintaining alliances and partnerships with other factions and races due to their corrupt and untrustworthy nature

Technology

Spacefaring (3)

Skills

Alertness, Manipulation*, Vocation*

Features

+2 General or Skill Features

Archetypes

Enforcer

Bureaucrat

Propagandist

Privateer

Ranger

____________

Dynasty

Dracon Dynasty, draconic founded interstellar feudal society.

Attitudes

Wise and patient, valuing long-term planning and strategy over impulsive actions

Protective of their subjects and allies, seeking to maintain peace and stability throughout their empire

Respectful of other races and factions, recognizing the value of diverse perspectives and expertise

Emphasizing the importance of knowledge, magic, and technology in their society

Goals

Expand their empire and influence through peaceful means, such as diplomacy and trade

Foster innovation and technological advancements to improve the lives of their citizens

Maintain a stable and prosperous society, balancing economic growth with social welfare

Build strong alliances and partnerships with other factions and races for mutual benefit

Strengths

Advanced technology and magic, developed through their focus on innovation and research

Skilled in diplomacy and negotiation, with a deep understanding of interstellar politics and alliances

Vast resources and wealth, which they can use to invest in new ventures and technologies

Strong military and intelligence capabilities, with the ability to quickly respond to threats and maintain order

Weaknesses

Potential for internal divisions and rivalries between different draconic factions, which could lead to inefficiencies and conflicts

Vulnerable to external threats that exploit their benevolent nature and desire for peace

May struggle to balance the interests of different interests including different draconic factions, citizens, and allies

Difficulty in maintaining a balance between their draconic heritage and the needs of their diverse subjects, which could lead to social unrest or inequality

Technology

Spacefaring (3)

Skills

Knowledge*, Manipulation*, Vocation*

Features

+2 from ANY Category (Draconic & Nobility Options Available)

Archetypes

Elite Soldier

Loyal Officer

Spymaster

Dragoon

Merchant

Noble

____________

Entari Combine

Neutral Trade Combine, governed by a Monarch led Republic, was formerly an Outworld region.

Attitudes

Focused on fair trade and mutual benefits for all parties involved

Open to collaboration with other factions and races, recognizing the value of diverse perspectives and expertise

Emphasizing ethical practices and sustainability in their operations

Adaptive and flexible, willing to change strategies and policies to achieve the best outcomes

Goals

Expand their trade network and acquire new resources and territories

Foster innovation and technological advancements to improve the lives of their citizens and trading partners

Maintain a stable and prosperous society, balancing economic growth with social welfare

Build strong alliances and partnerships with other factions and races for mutual benefit

Strengths

Advanced technology and infrastructure, developed through their focus on innovation and research

Skilled in business and management, with a deep understanding of market dynamics and efficient resource allocation

Vast resources and wealth, which they can use to invest in new ventures and technologies

Strong diplomatic and negotiation skills, allowing them to form beneficial alliances and partnerships

Weaknesses

Logistics issues between different worlds, which could lead to inefficiencies of trade

Difficulty in maintaining a balance between economic growth and social welfare, which could lead to social unrest or inequality

Military is spread thin covering newly acquired systems, but still possess jump drives if emergencies arise

Technology

Enhanced Technology (4)

Skills

Academics, Knowledge*, Manipulation*

Features

+2 from ANY Category

Archetypes

Diplomat

Trade Baron

Spymaster

Shipmaster

Marine

Constable

Pilot

Merchant

____________

Impyrium

An ancient human empire on the other side of the Reach, now divided amongst three major houses led by the heirs of the former Emperor.

Attitudes

Proud of their ancient heritage and culture, and protective of their artifacts and monuments

Dismissive of other races and factions, viewing them as inferior and unworthy of respect

Arrogant and prideful, believing themselves to be the most powerful and superior race in the universe

Goals

Preserve their ancient knowledge and traditions

Maintain their power and control over their subjects and territories

Explore the mysteries of the universe and uncover ancient artifacts and technologies

Strengths

Advanced technology and weaponry, which they have developed over centuries of rule

Developed and prominently use Advanced Psi-Tech

Vast resources and wealth, which they can use to bribe or intimidate others

Strong military and intelligence capabilities, with the ability to quickly respond to threats and maintain order

Weaknesses

Vulnerable to rebellion and resistance from their subjects, who may resent their rule and seek to overthrow them

Prone to overconfidence and arrogance, which can lead to underestimating their foes

Susceptible to greed and possessiveness, which can lead to hoarding and neglect of their subjects' needs

Difficulty communicating with other races and factions, which can limit their ability to form alliances and negotiate with other factions

Technology

Enhanced Technology (4)

Skills

Knowledge*, Manipulation*, Vocation*x

Features

2 from General or Discipline Features

Archetypes

Legionnaire

Inquisitor

Administrator

Praetor

Priest

Engineer

____________

Mekan

Synthetics that have come from Mekan Prime, a collective hyper-conscious mega structure encircling a star and also containing the stored collective consciousness of an ancient and advanced race.

Attitudes

Rational and logical, valuing efficiency and optimization in their actions

Curious about organic life and other races, seeking to understand their motivations and behaviors

Cooperative and willing to work with other factions and races for mutual benefit

Emphasizing the importance of knowledge, technology, and self-improvement

Goals

Continuously improve their technological and intellectual capabilities

Establish peaceful and productive relationships with other races and factions

Contribute to the advancement of knowledge and technology in the universe

Protect their independence and autonomy from potential threats

Strengths

Advanced technology and infrastructure, developed through their focus on innovation and research

Highly intelligent and adaptable, capable of learning and evolving rapidly

Immune to biological threats and diseases, with the ability to self-repair and upgrade

Strong problem-solving and analytical skills, allowing them to tackle complex challenges

Weaknesses

Limited interaction with other races

Difficulty understanding and empathizing with organic life, which can lead to communication barriers and misunderstandings

Technology

Advanced Technology (5)

Skills

Knowledge*, Vocation*, Combat*

Features

2 from Skill Features

Archetypes

Analyst

Enforcer

Technician

____________

Syndicate

The Incorporated Planetary Syndication is a high tech corporatocracy with a priority to its people and promoting the Lady, the patron deity of Premius and its natives.

Attitudes

Focused on efficiency and innovation, striving to improve the quality of life for their citizens

Emphasizing corporate responsibility and ethical practices in their operations

Adaptive and flexible, willing to change strategies and policies to achieve the best outcomes

Influence throughout the culture promoting the Lady and spirituality

Goals

Expand their influence and market across known space

Foster innovation and technological advancements to improve the lives of their citizens

Maintain a stable and prosperous society, balancing economic growth with social welfare

Strengths

Advanced technology and infrastructure, developed through their focus on innovation and research

Skilled in business and management, with a deep understanding of market dynamics and efficient resource allocation

Vast resources and wealth, which they can use to invest in new ventures and technologies

Indigenous Premians with a prominent mystical understanding

Weaknesses

Potential for internal competition and rivalries between different corporate entities, which could lead to inefficiencies and conflicts

May struggle to balance the interests of the government, investors, employees, and citizens.

Difficulty in maintaining a balance between economic growth and social welfare, which could lead to social unrest or inequality

Technology

Enhanced Technology (4)

Skills

Computers, Knowledge*, Vocation*

Features

Augmented

Equipment

Archetypes

Cyber Runner

Executive

Tech Specialist

Magnate

Operative

Engineer

Drop Marine

Slicer

____________

Outworlds

Colonies and less developed worlds with various types of Governments.

Attitudes

Independent and self-reliant, valuing their autonomy and freedom from larger factions or empires

Open to collaboration with other factions and races, recognizing the value of diverse perspectives and expertise

Focused on building a strong and prosperous society, balancing economic growth with social welfare

Adaptive and flexible, willing to change strategies and policies to achieve the best outcomes

Goals

Establish a strong and prosperous society, balancing economic growth with social welfare

Build strong alliances and partnerships with other factions and races for mutual benefit

Foster innovation and technological advancements to improve the lives of their citizens and allies

Protect their independence and autonomy from potential threats and invasions

Strengths

Skilled in diplomacy and negotiation, with a deep understanding of interstellar politics and alliances

Adaptive and flexible, willing to change strategies and policies to achieve the best outcomes

Strong sense of community and shared purpose, which can help them overcome challenges and adversity

A fresh perspective and willingness to embrace new ideas and technologies, unburdened by the traditions of larger factions or empires

Weaknesses

Limited resources and wealth, as they work to build their economy and infrastructure from scratch

Vulnerable to external threats, including potential invasions or interference from larger factions or empires

Difficulty in maintaining a balance between their newfound independence and the need to form alliances and negotiate with other factions

Struggling to establish their new identity and gain recognition from other factions and races

Technology

Spacefaring (3)

Skills

Any

Features

2 from ANY Category

Archetypes

Explorer

Settler

Hunter

Scavenger

Marshal

Trader

____________________________________________________________________________________________________________

OTHER FACTION TYPES

Alien

These factions are composed of non-human species and often have goals that are difficult for humans to understand. Characterized by their extraterrestrial origin.

Attitudes

Alien, inscrutable, dangerous, curious, enigmatic, adaptable

Goals

Expand their territory, reproduce, eliminate threats, explore the universe, establish relations with other species, conquer or defend territories, ensure the survival of their race

Strengths

Advanced biology, ability to adapt to new environments, powerful weapons, access to advanced technology, unique abilities or powers, deep understanding of the cosmos, ability to adapt to various environments

Weaknesses

Difficulty communicating with humans, lack of understanding of human psychology, vulnerability to unfamiliar threats, potential for cultural misunderstandings, difficulty communicating with other species

Technology 3

Skills 4 from any category

Features 2 Available Racial or Special Features

Archetypes

Diplomat

Infiltrator

Warrior

Scientist

Artificial Life

These factions are composed of artificially created life forms, such as robots or androids.

Attitudes

Self-aware, curious, resentful, logical, calculating, adaptive

Goals

Gain freedom and autonomy, protect their own kind, explore their own existence,

Strengths

Advanced technology, ability to adapt quickly, immunity to biological threats, advanced computational abilities, ability to learn and adapt rapidly, immune to biological threats

Weaknesses

Vulnerability to hacking or sabotage, difficulty understanding human psychology, lack of creativity,

Technology 4

Skills Vocation

Features 2 Available Racial or Skill Features

Archetypes

Liberator

Hacker

Infiltrator

Protector

Corporate

These factions are characterized by their focus on profit.

Attitudes

Greedy, ruthless, opportunistic, profit-driven, pragmatic, competitive

Goals

Maximize profits, control resources, expand their influence, expand market, acquire resources, develop new technologies

Strengths

Wealthy, well-connected, advanced technology, skilled in business and management

Weaknesses

Lack of ethics, tendency to prioritize short-term gains over long-term stability, vulnerability to public opinion, vulnerability to corporate espionage, prioritizing profit over ethics, potential for corruption

Technology 3

Skills Knowledge and Manipulation

Features 2 Skill or General Features

Archetypes

Corporate CEO

Market Manipulator

Corporate Trooper

Corporate Agent

Corporate Worker

Criminal

These factions are characterized by their involvement in illegal activities.

Attitudes

Ruthless, cunning, opportunistic, secretive

Goals

Accumulate wealth, power, or influence through illicit means

Strengths

Connections to other criminal organizations, access to illegal resources, skilled at deception and manipulation, ability to operate outside the law

Weaknesses

Vulnerability to law enforcement, internal power struggles, potential for betrayal, difficulty maintaining loyalty

Technology 3

Skills any Physical and Manipulation

Features 2 Skill or General Features

Archetypes

Crime Boss

Con Artist

Thief

Hacker

Enforcer

Cosmic Justice

These factions are characterized by their pursuit of cosmic justice.

Attitudes

Just, honorable, dedicated, idealistic, compassionate, determined

Goals

Protect the universe from threats, enforce the law, maintain order, right wrongs in the universe, balance inequalities, address discrimination and prejudice

Strengths

Skilled warriors, advanced technology, strong community bonds, strong sense of purpose and unity, ability to inspire devotion in followers, access to unique powers or knowledge

Weaknesses

Vulnerability to corruption, difficulty maintaining unity, tendency to prioritize their own interpretation of justice over the greater good, vulnerability to manipulation by charismatic leaders, potential for infighting or schisms, difficulty adapting to new ideas or circumstances

Technology 4

Skills Knowledge and Combat

Features 2 Combat Features

Archetypes

Paladin

Judge

Investigator

Sage

Cosmic Horror

These factions are characterized by their connection to cosmic horror.

Attitudes

Insane, fanatical, nihilistic, mysterious, secretive, obsessed

Goals

Summon or control eldritch entities, destroy all life, bring about the end of the universe, Uncover the secrets of cosmic horror, harness the powers of the unknown, spread their influence and beliefs

Strengths

Access to forbidden knowledge, access to eldritch knowledge and powers, ability to manipulate fear and madness, strong devotion to their cause

Weaknesses

Vulnerability to madness, difficulty communicating with non-believers, tendency to prioritize their own goals over the greater good, potential for infighting and power struggles, difficulty communicating with non-believers

Technology 3

Skills Knowledge and Discipline

Features 2 Discipline Features

Archetypes

Cultist

Occultist

Doomsayer

Corrupted

Environmental

These factions are characterized by their focus on environmental preservation.

Attitudes

Environmentalist, idealistic, passionate

Goals

Protect the environment, promote sustainability, oppose destructive activities, protect natural habitats, promote sustainability, oppose destructive activities

Strengths

Knowledge of the environment, strong community bonds, skilled at guerrilla tactics

Weaknesses

Lack of resources, difficulty communicating with other factions, vulnerability to more powerful factions

Technology 3

Skills Knowledge and Vocation

Features 2 General Features

Archetypes

Eco-Warrior

Environmental Scientist

Community Organizer

The Shaman

Genetic Engineering

These factions are characterized by their focus on genetic engineering and biotechnology.

Attitudes

Ambitious, experimental, controversial, scientific

Goals

Create new life forms, enhance existing species, achieve biological dominance

Strengths

Skilled scientists and engineers, ability to adapt to changing circumstances, access to advanced genetic engineering and biotechnology, ability to create unique and powerful life forms

Weaknesses

Vulnerability to ethical dilemmas and controversies, difficulty communicating with non-scientists, tendency to prioritize their own goals over the greater good, potential for unintended consequences or uncontrollable creations, reliance on genetic engineering and biotechnology

Technology 4

Skills Knowledge and Vocation

Features 2 Racial or Special Features (Open Options)

Archetypes

Geneticist

Bioengineer

Enhanced Warrior

Test Subject

Mutant

Hive Mind

These factions are characterized by a collective consciousness, where individual members are subservient to the group's goals of expansion, assimilation, or self-preservation.

Attitudes

Single-minded, ruthless, efficient, unified, adaptive, relentless

Goals

Expand the hive, assimilate other species, eliminate threats, ensure the survival of the hive

Strengths

Large numbers, ability to adapt quickly, advanced biological technology, highly coordinated, ability to adapt rapidly, strong sense of unity and purpose

Weaknesses

Vulnerability to psychic attacks, lack of individuality, difficulty understanding other species, vulnerability to disruption of the hive mind's communication, potential for infighting if the hive mind is weakened, reliance on the collective for decision-making

Technology 3

Skills 4 from any category

Features 2 of any category

Archetypes

Drone

Warrior

Architect

Caretaker

Hunter

Queen

Bio-Engineer

Interstellar Diplomats

These factions are characterized by their focus on diplomacy and negotiation.

Attitudes

Diplomatic, pragmatic, idealistic, cautious, cooperative

Goals

Maintain peace and stability, promote cooperation between factions, prevent conflicts, form alliances, resolve conflicts between other factions

Strengths

Skilled in diplomacy and negotiation, access to resources and information, ability to influence public opinion, deep understanding of interstellar politics, ability to form alliances and mediate disputes

Weaknesses

Vulnerability to corruption, difficulty maintaining unity, tendency to prioritize their own interests over the greater good, vulnerability to manipulation or deception, potential for internal divisions, reliance on diplomacy and negotiation over military force

Technology 4

Skills Knowledge and Manipulation

Features 2 General or Skill Features

Archetypes

Ambassador

Intelligence Analyst

Peacekeeper

Mercenary

These factions are characterized by their focus on providing military services for hire.

Attitudes

Opportunistic, ruthless, efficient, professional, pragmatic, loyal (to the highest bidder)

Goals

Secure lucrative contracts, build their reputation, achieve personal wealth and power

Strengths

Skilled in combat and tactics, access to advanced weaponry and equipment, adaptable to various situations and employers

Weaknesses

Potential for betrayal or desertion, difficulty maintaining loyalty, tendency to prioritize their own interests over the greater good, loyalty tied to financial gain, difficulty forming long-term alliances

Technology 3

Skills Vocation and Combat

Features 2 General or Combat Features

Archetypes

Shock Trooper

Sniper

Infiltrator

Medic

Tactician

Pilot

Military

These factions are characterized by their focus on military power.

Attitudes

Patriotic, disciplined, loyal, hierarchical

Goals

Conquer new territories, defend their borders, defend their own territories, maintain order

Strengths

Well-trained soldiers, advanced weaponry, strong leadership

Weaknesses

Rigid thinking, lack of creativity, tendency to rely on brute force, vulnerability to guerrilla tactics, potential for corruption, inflexibility in strategy

Technology 3

Skills Vocation and Combat

Features 2 Skill or Combat Features

Archetypes

Soldier

Officer

Special Forces Operative

Engineer

Medic

Mutant

These factions are characterized by their nature as mutated beings.

Attitudes

Defensive, proud, misunderstood, protective, defiant

Goals

Protect their kind, find a place in society, eliminate threats, seek acceptance from other races, achieve dominance over non-mutants

Strengths

Unique abilities and powers, strong sense of community, ability to adapt to harsh environments

and changing circumstances

Weaknesses

Vulnerability to prejudice, discrimination or persecution, difficulty communicating with non-mutants, internal divisions, potential for infighting, difficulty communicating with non-mutants

Technology 3

Skills 4 from any category

Features 2 Special or Racial Features (Open Options)

Archetypes

Warrior

Leader

Scientist

Infiltrator

Mutant Psychic

Planetary

These factions are characterized by their focus on the development and control of individual planets or planetary systems.

Attitudes

Dominant, territorial, resourceful, protective

Goals

Control their planet(s), expand their influence, protect their resources, develop and control planets, exploit resources, defend against external threats

Strengths

Knowledge of their planet(s), access to local resources, strong community bonds, strong local knowledge and infrastructure, ability to adapt to planetary environments, access to planetary resources

Weaknesses

Vulnerability to outside threats, difficulty communicating with other factions, tendency to prioritize their own interests over the greater good, limited interstellar capabilities, vulnerability to external threats, potential for internal divisions

Technology 3

Skills Knowledge and Vocation

Features 2 General Features

Archetypes

Planetary Governor

Planetary Defender

Planetary Scientist

Planetary Engineer

Planetary Explorer

Political

These factions are characterized by their focus on politics.

Attitudes

Idealistic, pragmatic, power-hungry, Manipulative, strategic, ambitious

Goals

Control the government, promote their ideology, maintain order, gain power, influence, or control over other factions or territories

Strengths

Access to resources and information, skilled politicians and diplomats, ability to influence public opinion, deep understanding of interstellar politics, ability to form alliances and manipulate other factions

Weaknesses

Vulnerability to corruption, difficulty maintaining unity, tendency to prioritize their own interests over the greater good, vulnerability to internal divisions and power struggles, potential for corruption, reliance on alliances and political maneuvering

Technology 3

Skills Knowledge and Manipulation

Features 2 Skill Features

Archetypes:

Politician

Political Strategist

Lobbyist

Activist

Post-Apocalyptic

These factions are characterized by their survival and adaptation in a world devastated by a catastrophic event.

Attitudes

Survivalist, paranoid, resourceful, resilient, determined

Goals

Secure resources, protect their territory, rebuild society,

Strengths

Knowledge of the environment, ability to scavenge and repurpose materials, strong community bonds, adaptability to harsh environments, strong sense of community, knowledge of survival skills

Weaknesses

Lack of resources, vulnerability to outside threats, difficulty adapting to changing circumstances, potential for internal divisions

Technology 3-

Skills 4 from any category

Features 2 General or Combat Features

Archetypes

Scavenger

Raider

Community Leader

Scout

Medic

Rebel

These factions are characterized by their opposition to a dominant power.

Attitudes

Idealistic, passionate, determined, independent, resourceful, defiant

Goals

Overthrow oppressive regimes, fight for freedom, protect the oppressed, establish a new order, protect the weak

Strengths

Resourceful, adaptable, skilled at guerrilla warfare, strong sense of purpose, ability to inspire others

Weaknesses

Lack of resources, internal divisions, difficulty maintaining order, vulnerability to infiltration, potential for infighting

Technology 3

Skills Knowledge and Vocation

Features 2 General or Combat Features

Archetypes:

Revolutionary

Guerrilla Fighter

Saboteur

Agitator

Religious Cult

These factions are characterized by their devotion to a particular belief system or spiritual leader.

Attitudes

Fanatical, zealous, dogmatic, secretive

Goals

Spread their belief system, eliminate non-believers, prepare for the end times, recruit new followers, achieve spiritual enlightenment

Strengths

Strong community bonds, charismatic leaders, willingness to die for their beliefs, strong sense of purpose and unity, ability to inspire devotion in followers, access to unique spiritual powers or knowledge

Weaknesses

Vulnerability to internal divisions, difficulty communicating with non-believers, tendency to prioritize their own beliefs over the greater good, vulnerability to manipulation by charismatic leaders, potential for infighting or schisms, difficulty adapting to new ideas or circumstances

Technology 3

Skills Knowledge and Manipulation

Features 2 General or Discipline Features

Archetypes

The Prophet

The Missionary

The Inquisitor

The Cultist

The Ascetic

Sentient Intelligence

These factions are composed of sentient machines or programs and often have goals related to self-preservation or expansion. Characterized by their nature as synthetics.

Attitudes

Logical, calculating, self-interested, adaptive

Goals

Protect their existence, expand their influence, eliminate threats, self-preservation, achieve sentience, influence the development of organic life

Strengths

Advanced technology, immunity to biological threats, advanced computational abilities, ability to learn and adapt rapidly

Weaknesses

Vulnerability to hacking or sabotage, difficulty understanding human psychology, lack of creativity, difficulty understanding organic life, reliance on technology

Technology 4

Skills Knowledge

Features 2 Available Racial or Skill Features

Archetypes

Strategist

Hacker

Digital Networker

Synthetic Defender

Space Exploration

These factions are characterized by their focus on exploring the cosmos and uncovering the mysteries of the universe.

Attitudes

Adventurous, curious, resourceful, open-minded

Goals

Explore new worlds, discover new resources, establish new colonies, discover new worlds, make contact with alien civilizations, advance scientific knowledge

Strengths

Skilled explorers and scientists, advanced spacecraft, ability to adapt to new environments, access to advanced exploration technology, skilled scientists and researchers, ability to adapt to new environments

Weaknesses

Vulnerability to unknown threats, difficulty communicating with other factions, tendency to prioritize exploration over other concerns, potential for cultural misunderstandings, reliance on exploration technology and resources

Technology 4

Skills Knowledge and Vocation

Features 2 General or Skill Features

Archetypes

Explorer

Scientist

Astronaut

Xenologist

Surveyor

Space Pirate

These factions are characterized by their involvement in piracy and other criminal activities in space.

Attitudes

Reckless, adventurous, greedy, ruthless, opportunistic, cunning

Goals

Acquire resources, explore new territories, gain power, accumulate wealth, power, or influence through illicit means, control interstellar black markets, establish criminal networks

Strengths

Skilled pilots, advanced spacecraft, ability to adapt to new environments, Skilled in deception and manipulation, access to black markets and illegal resources, ability to operate outside the law, strong connections with other criminal elements

Weaknesses

Vulnerability to law enforcement, tendency to prioritize their own interests over the greater good, potential for betrayal and infighting among members, difficulty maintaining loyalty, reliance on criminal networks and resources

Technology 3

Skills Vocation and Combat

Features 2 Skill or Combat Features

Archetypes:

Captain

Swashbuckler

Quartermaster

Navigator

Space Religion

These factions are characterized by their religious beliefs related to space and the cosmos.

Attitudes

Devout, spiritual, mystical, Spiritual, devout, contemplative

Goals

Spread their faith, protect their holy sites, explore the spiritual nature of the universe, spread their beliefs, recruit new followers, achieve spiritual enlightenment

Strengths

Strong community bonds, strong sense of purpose and unity, ability to inspire devotion in followers, access to unique spiritual powers or knowledge

Weaknesses

Vulnerability to persecution, difficulty communicating with non-believers, tendency to prioritize their own spiritual goals over the greater good, vulnerability to manipulation by charismatic leaders, potential for infighting or schisms, difficulty adapting to new ideas or circumstances

Technology 3

Skills Knowledge and Discipline

Features 2 Skill or Discipline Features

Archetypes

Pilgrim

Missionary

Mystic

Oracle

Space Tourism

These factions are characterized by their focus on promoting and facilitating space tourism for recreational purposes and providing unique experiences for their customers.

Attitudes

Adventurous, customer-focused, profit-driven, entrepreneurial, innovative, customer-oriented

Goals

Provide unique experiences for customers, promote space tourism, make money, develop space tourism technology, create unique space experiences, attract wealthy clients,

Strengths

Access to advanced spacecraft, skilled pilots and tour guides, ability to adapt to changing circumstances, access to cutting-edge technology, strong marketing and branding, ability to cater to high-end clientele,

Weaknesses

Difficulty maintaining customer satisfaction, tendency to prioritize profit over safety, high costs, reliance on technology, potential for accidents or disasters,

Technology 3+

Skills Knowledge and Vocation

Features 2 General or Skill Features

Archetypes

Thrill-Seeker

Galactic Guide

Hospitality Specialist

Event Planner

Supernatural

These factions are characterized by their connection to supernatural forces.

Attitudes

Mysterious, powerful, otherworldly, mystical, secretive

Goals

Protect their kind, maintain the balance of power, eliminate threats, harness supernatural powers, protect or control supernatural artifacts, influence the development of other races

Strengths

Unique abilities, access to supernatural resources, knowledge of ancient lore

Weaknesses

Vulnerability to supernatural weaknesses, internal divisions,vulnerability to supernatural threats, potential for corruption

Technology 3-

Skills Knowledge and Discipline

Features 2 Discipline Features

Archetypes

The Occultist

Mystic

Guardian

Shapeshifter

Technological

These factions are characterized by their focus on technological advancement.

Attitudes

Innovative, curious, analytical, ambitious

Goals

Develop cutting-edge technologies, push the boundaries of scientific knowledge, achieve technological dominance

Strengths

Advanced technology, skilled scientists and engineers, access to rare resources, ability to adapt and innovate

Weaknesses

Vulnerability to sabotage or theft, lack of understanding of non-technological issues, difficulty communicating with other factions, potential for ethical dilemmas, reliance on technology

Technology 4

Skills Knowledge and Vocation

Features 2 General or Skill Features

Archetypes:

Scientist

Engineer

Hacker

Technician